F
First Class Trouble
F
First Class Trouble
1
Electricity can be skipped
Completed / Resolved
P
Plum Tiglon
Apr 29, 2021

A well-timed jump allows players to enter the electrical hazard with enough momentum to be carried to the other side and escape it. This allows the hazard to be cleared without risk or cooperation.

Comments
D
David Maciel
Mar 11, 2022
Set the status to
Completed / Resolved
0
D
David Maciel
Mar 9, 2022
Set the status to
Needs investigating
0
N
Niels Wetterberg
May 7, 2021
Set the status to
In consideration / not planned
0