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Defibrillator
In consideration / not planned
H
HTDuo

An item that both persanoids and residents can take. This could be in a glass case on a wall similar to that of a syringe. If a persanoid took the item they would be able to use the it to overload the circuits of all appliances (door mechanisms, lights etc.) The overloaded circuits can either be fixed or after a certain amount of time will reboot. For both residents and persanoids the defibrillator can be used to revive dead residents (this is probably too op but maybe they can only do it 15 seconds after the person has died). This would encourage persanoids to dispose of the dead bodies.
Reviving dead people will probably be too op, but it would be cool for the defibrillator to have a different use for persanoid and resident (persanoids obviously should be able to do what the residents can do too)

Comments
M
Mothy
Feb 9, 2022
Set the status to
In consideration / not planned

This is something we are considering. However if we were to do such a feature it should require more cooperation for you in order to carry it out.

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Black Bat
Feb 14, 2022

If this is implemented corpse scanner should no longer say what the player was + A time limit for when they can be revived or an item personoids can get to desecrate a body making it impossible to revive them.

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B
Black Bat
Feb 14, 2022

Make it an item in general that all players can get that can stop revives on both personoids or residents.

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Vilgefortz
Feb 9, 2022

Reviving dead people would be a problem tho as it could lead to a meta where residents kill someone, scan them using the corpse scanner and then revive them once they know there are innocent.

That would basically make the corpse scanner into a normal scanner but with the scanning process lasting longer.

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H
HTDuo
Feb 9, 2022

If cooperation was required to revive it could make it harder to achieve, but also persanoids can always take advantage of the situation by pretending the person who died was a persanoid if they had the corpse scanner etc.

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